![]() If you create an interaction on the “next column” button, there is now an option to make the interaction going to previous column ![]() Interaction to launch the previous column.So you can merge projects togerther, reuse surfaces from one project to another one, … If you maintain ALT, it will create new column that is an extension of the current one. When using the ❬ or ❭ button from column-popup, Millumin now create a new and empty column. Insert an empty column before/after another column.Very practical to organize your layers quickly. Bring selected elements forward/backward.You can now specify any char from the data-track to do so. Some protocols using “strings”, such as PJLink, require special chars. So easy now to move a column somewhere else !ĭon’t forget to be in “edit mode” (CMD+E).įrom the menubar “Edit”, you can copy some specific properties (instead of the whole layer for example).Įffects or media that have color parameters can be used as states (dashboard) or keyframes (timeline). Reorder dashboard’s columns by drag-and-drop.So you could reuse them accross several projects. SVG export/import for masks and surfaces.In comparison of Millumin V1, such effects will be also applied to the different slices (the “copy layers”), which is very practical). Interactions with gamepads such as PS4 DualShock, WiiU Pro Controller, Xbox-360 Controller, … It even supports small phone gamepads via Bluetooth. Very practical for content embed in a webpage. When reloading a project, the tabs will remain sorted as you wanted, just as it was before last time.Ĭhoose a window from macOS, and capture its content in realtime. More shortcuts here.Īlso, you can now create an interaction for the play/pause button in timeline-mode.ĭouble-clicking the tab of a timeline, will make you able to rename it directly. Use ⌘→ to move the timeline cursor finely, or use ⌘ ⇧→ to go to next keyframe. It in a timeline : Millumin will copy the layers, and the launched You have created some compositing inside the dashboad, you can convert Of course, it is independent of the media inside the timeline itself (so you can apply audio-volume at different levels). If you have a timeline in the dashboard, you can now adjust its audio-volume. However, be careful not toĮmbed too much level of timelines, since it requires more calculations You can use a timeline in another timeline. However, it is still now possible to override this behavior, by setting a “custom segment”. Timelines are designed to be integrated into the dashboard, so the behavior is defined inside the timeline itself (especially the loop-mode). Custom-segment for timelines in dashboard.We made various improvements that have been requested by the users : To show the monitor, click on “Window” from the menubar. You can choose see the signals as a list (latest signal at the top), or just see the differential (sweet and compact). So you can watch all signals going in or out. Also, it allowed us to support more models such as Teensy (3.1 and 3.2).īut more importantly, we redesigned how electronic devices are auto-programmed : now the interface is more simple, efficient, and you can even use servo-motors ! We revamped Arduino™ support : we are now using PlatformIO, that is more reliable than Arduino™ application itself. With flags, you can send a custom message on different columns or keyframes. We are introducing a very important feature for data-tracks : the flags (in OSC mode). See the dedicated website here for nice examples. You can even edit your own shaders directly in Millumin. With ISF (for interactive shader format), you have now access to a lot of effects and realtime sources. Experimental support for OpenDMX USB devices.Lights in timelines (as replacement for ambiances).Here you can create “circuits”, that is a very important concept for lights people (it’s kind a group of lights, but it acts like if it was a single light). We added a new interface to change your lights quickly : the DMX patch. We also removed the concept of “Ambiance” : it has been replaced by the timelines (that can even have different “DMX volume” accross the columns of the dashboard). Thus, you can use the lights in the timeline, which is nice. We listened to your feedback, and worked a lot on light-plot.įirst of all, the light-plot is now shared in all the boards and timelines. Please find a description of each one below.īeta phase now ended, and all these features are in the official version of Millumin. We’re happy to introduce a ton of features in Millumin. New features : for lights, electronics, monitor, …
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